Christophe Blattmann
3D Artist & 3D Generalist
Architectural works
Lighting pratcice + video, 3ds Max V-Ray
Lighting practice, 3ds Max V-Ray
Lighting and Texturing with Unreal Engine
3ds Max V-Ray
Lighting and Texturing with Unreal Engine
Lighting and Texturing with Unity
3D design works
Environment design, modeling, texturing, lighting
Environment design, texturing, lighting
Environment design, texturing, lighting, Unity
Environment design, texturing, lighting
Environment design, texturing, lighting, Unity
Environment design, texturing, lighting
Environment texturing and lighting
Environment design, modeling, texturing, lighting
Environment design, texturing, lighting, Unity
Level design and modeling, Unity
Scripts and Apps
Script to create a primitive house shape for 3dsMax
Interactive application to simulate a rocket launcher made with Unity
Interactive application to learn to drive, made with Unity
A tool to customize a specific object type
A script to customize any 3dsMax mesh
Video game made with Unity
Script to create a primitive building shape for 3dsMax
Script to create oblongs primitive shapes for 3dsMax
Tool to conform a texture map to a curve for 3dsMax
Tools to create an interactive pylon set for 3dsMax