Christophe Blattmann
3D Artist & 3D Generalist
Architectural works

Lighting pratcice + video, 3ds Max V-Ray

Lighting practice, 3ds Max V-Ray

Lighting and Texturing with Unreal Engine

3ds Max V-Ray

Lighting and Texturing with Unreal Engine


Lighting and Texturing with Unity



3D design works

Environment design, modeling, texturing, lighting

Environment design, texturing, lighting

Environment design, texturing, lighting, Unity

Environment design, texturing, lighting

Environment design, texturing, lighting, Unity

Environment design, texturing, lighting

Environment texturing and lighting

Environment design, modeling, texturing, lighting

Environment design, texturing, lighting, Unity

Level design and modeling, Unity
Scripts and Apps

Script to create a primitive house shape for 3dsMax

Interactive application to simulate a rocket launcher made with Unity

Interactive application to learn to drive, made with Unity

A tool to customize a specific object type

A script to customize any 3dsMax mesh

Video game made with Unity

Script to create a primitive building shape for 3dsMax

Script to create oblongs primitive shapes for 3dsMax

Tool to conform a texture map to a curve for 3dsMax

Tools to create an interactive pylon set for 3dsMax