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Personal Info

Name:                  Christophe Blattmann

Nationality:           French

e-mail:                chris.bliza@gmail.com

LinkedIn:              https://mx.linkedin.com/pub/christophe-blattmann/86/42b/b26

YouTube:               https://www.youtube.com/channel/UC6RUG61RD3kB1ZQWevjeFow

Steam:                 Find my profil with my name ;)

Professional Profile

Trajectory:            Starting my career 25 years ago doing 3d Architectural                                       Visualizations, I’ve also focused my skillset into the development                           of 3D animated videos, mainly designing backgrounds and lighting.

                       A few years ago I´ve specialized my skillset into developing 3d                             modeling and texturing tools.

                       Resently I've been working on interactives apps for medical,

                       educational, industrial and architectural applications. I'm                                 familiarized with real time technics such as baking, shaders                                 creation, VFX and PBR materials.

                       I have many years of visual experience to offer.   

Achievements:          I’ve recently developed backgrounds for several animated

                       shorts that have been shown in public. Realization of 360° videos                           for VR display, programming of several plugins for 3dsMax currently                         on sale and videogames. Many years of experience creating appealing

                       images with different technics.

                       I also have a plastic artist career from many years.

Personality:           Creative, versatile, focused in quality, delivery times and                                 objectives,team work attitude, independent, willing to learn new                             technologies and skills.

Objectives:            I'm interested in continuing my professional development in the 3D                           Animation or Videogames fields. I like to keep actualized by                                 learning new programs and technologies, I also enjoy to mix art and                         technology.

Education and Knowledge

Professional studies:  Bachelor’s degree, Industrial Product's Definition

                       Lycée Professionnel Epluches (Epluches, France)

 

                       Professional studies, structure drawing

                       Lycée Professionnel Ferdinand Buisson (Ermont, France)

Languages:             French 100%, Spanish 100%, English 75%

Software:

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LogoUnreal.jpg
logoPhotoshop.jpg
logoAfter.jpg
logoPremiere.jpg
logoIllustrator.jpg
LogoSubstance.jpg

MaxScript

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Work Experience

January 2022           Workplace: Perspective(s)

to present             Type: Virtual solutions for industry, Digital patrimony, serious games,

                       Architecture

                       Position: Lead 3D infographiste

                       Achievements: I design and create 3D environments for differents kind                         of project
                       (Architecture, Medical, Education) in reel time deployed on
                       differents platforms (Web, smartphone, VR), the challenge of those
                       projects is to stick to the performance restrictions while preserving
                       a satisfactory visual aspect
.

                       I had the chance to learn new technologies as VR platform, ShaderGraph

                       Unreal Engine and more.

February 2021 to       Workplace: Freelance works

December 2021          Type: Architectural rendering, plugins programming for 3ds Max

                       Achievements: Making of a 3dsMax plugins currently on sale with a good

                       response from the public.

                       Currently learning C++

 

2018 to                Workplace: LocLab Consulting GmbH

February 2021          Type: Architectural and engineering project interactive 3D                                     visualizations

                       Achievements: Improvement of the 3d department productivity through

                       modeling and texturing tools I created with maxscript.

2007-August 2016       Workplace: KidZania de Mexico

                       Type: Entertainment Park

                       Position: Senior 3D Designer

                       Achievements: Creation of background design and lighting for 3d

                       animated shorts films which were appealing for the audience.

                       - Coordination of the differents areas of the production to achieve a

                         good final visual result.

                       - I found visual and technical solutions for several interactive apps

                         made with Unity, which result very functional.

 

2003-2007              Workplace: Freelance work

                       Type: Painting

                       Achievements: I had the chance to develop a series of

                       paintings and living of it, which were all sold.

                       - I also made a mural for the “Downstair” bar (Mexico city)

 

2000-2003              Workplace: La ciudad de los niños (now KidZania)

                       Type: Entertainment Park

                       Position: 3D Designer

                       Achievements: Modeling and architectural walkthrough.

 

1999-2000              Workplace: Sincronia Visual

                       Type: Videos and multimedia

                       Position: 3D Designer

                       Achievements: Development of promotional videos,

                       video editing, CD-ROMs development.

Others Activities

2021                   MaxScripts Development currently for sale:

                       -Universal Customizer

2018                   MaxScripts Development currently for sale:

                       -Fast Housing

2017                   Neon Maze, puzzle game made with Unity actually on sale

2015                   MaxScripts Development currently for sale:

                       -Fast Architecture

                       -Oblong & Oblong Void Primitives

 

2008                   Collective painting exhibition at Centro Cutural La

                       Tallera, Museum Casa Estudio de David Alfaro Siqueiros.

                       (Cuernavaca, Mexico)

 

2003                   Mural Development for the “Downstair” bar. (Mexico city)

 

2000                   Interview for the Paula magazine as a plastic artist.

 

1997                   Individual painting exhibition at the Camara Franco-

                       Mexicana de comercio e industria.

                       (Mexico city)

 

1996                   Painting chosen for the cover of the veterinary

                       magazine Ammvepe.

 

1993                   Collective painting exhibition “Salon des seigneurs de l’art”.

                       (Aix-en-Provence, France)

 

1992                   Collective exhibition “Salon des independants”.

                       (Paris, France)

 

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