Christophe Blattmann
3D Artist & Technical Artist
Personal Info
Name: Christophe Blattmann
Nationality: French
e-mail: chris.bliza@gmail.com
LinkedIn: https://mx.linkedin.com/pub/christophe-blattmann/86/42b/b26
YouTube: https://www.youtube.com/channel/UC6RUG61RD3kB1ZQWevjeFow
Steam: Find my profil with my name ;)
Professional Profile
Trajectory: Starting my career 25 years ago doing 3d Architectural Visualizations, I’ve also focused my skillset into the development of 3D animated videos, mainly designing backgrounds and lighting.
A few years ago I´ve specialized my skillset into developing 3d modeling and texturing tools
Achievements: I’ve recently developed backgrounds for several animated
shorts that have been shown in public. Realization of 360° videos for VR display, programming of several plugins for 3dsMax currently on sale and videogames. Many years of experience creating appealing
images with different technics.
Personality: Creative, versatile, focused in quality, delivery times and objectives,team work attitude, willing to learn new technologies
and skills.
Objectives: I am interested in continuing my professional development in the 3D Animation or Videogames fields. I like to keep actualized by learning new programs and technologies, I also enjoy to mix art and technology.
Education and Knowledge
Professional studies: Bachelor’s degree, Industrial Product's Definition
Lycée Professionnel Epluches (Epluches, France)
Professional studies, structure drawing
Lycée Professionnel Ferdinand Buisson (Ermont, France)
Languages: French 100%, Spanish 100%, English 75%
Software:








MaxScript


Work Experience
February 2021 Workplace: Freelance work
to present Type: Architectural rendering, plugins programming for 3ds Max
Achievements: Making of a 3dsMax plugins currently on sale with a good
response from the public.
Currently learning C++
2018 to Workplace: LocLab Consulting GmbH
February 2021 Type: Architectural and engineering project interactive 3D visualizations
Achievements: Improvement of the 3d department productivity through
modeling and texturing tools I created.
2007-August 2016 Workplace: KidZania de Mexico
Type: Entertainment Park
Position: Senior 3D Designer
Achievements: Creation of background design and lighting for 3d
animated shorts films which were appealing for the audience.
- Coordination of the differents areas of the production to achieve a
good final visual result.
- I found visual and technical solutions for several interactive apps
made with Unity, which result very functional.
2003-2007 Workplace: Freelance work
Type: Painting
Achievements: I had the chance to develop a series of
paintings and living of it, which were all sold.
- I also made a mural for the “Downstair” bar (Mexico city)
2000-2003 Workplace: La ciudad de los niños (now KidZania)
Type: Entertainment Park
Position: 3D Designer
Achievements: Modeling and architectural walkthrough.
1999-2000 Workplace: Sincronia Visual
Type: Videos and multimedia
Position: 3D Designer
Achievements: Development of promotional videos,
video editing, CD-ROMs development.
Others Activities
2021 MaxScripts Development currently for sale:
-Universal Customizer
2018 MaxScripts Development currently for sale:
-Fast Housing
2017 Neon Maze, puzzle game made with Unity actually on sale
2015 MaxScripts Development currently for sale:
-Fast Architecture
-Oblong & Oblong Void Primitives
2008 Collective painting exhibition at Centro Cutural La
Tallera, Museum Casa Estudio de David Alfaro Siqueiros.
(Cuernavaca, Mexico)
2003 Mural Development for the “Downstair” bar. (Mexico city)
2000 Interview for the Paula magazine as a plastic artist.
1997 Individual painting exhibition at the Camara Franco-
Mexicana de comercio e industria.
(Mexico city)
1996 Painting chosen for the cover of the veterinary
magazine Ammvepe.
1993 Collective painting exhibition “Salon des seigneurs de l’art”.
(Aix-en-Provence, France)
1992 Collective exhibition “Salon des independants”.
(Paris, France)